Town: Wæm Ow-16q Riv

Wæm Ow-16q Riv

Wæm Ow-16q Riv
Example Constructi architecture.
StateFederation of Alveria
ProvenceĂqiěgdìd District
Sub ProvenceDibagake Zone
RegionThîdî-thîrècë Maquis
Founded1411
Community LeaderAdministrator Zy-28h 'Freysa' Dyèdshêm
Area4 km2 (1 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation3734 m (12250 ft)
Average Yearly Precipitation227 cm/y (89 in/y)
Population1119
Population Density279 people per km2 (1119 people per mi2)
Town AuraTruename Magic
Naming
Native nameWæm Ow-16q Riv
Pronunciation/civ/ /riv/
Direct Translation[damn] [knife]
Translation[Not Yet Translated]

Wæm Ow-16q Riv (/civ/ /riv/ [damn] [knife]) is a subtropical Town located in Dibagake Zone, Ăqiěgdìd District, within the Federation of Alveria.

The name Wæm Ow-16q Riv is derived from the Constructi language, as Wæm Ow-16q Riv was founded by Om-30m 'Lancer' Tshêyêgë, who was culturaly Constructi.

Climate

Wæm Ow-16q Riv has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 11°C (51°F). Wæm Ow-16q Riv receives an average of 227 cm/y (89 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Ow-16q Riv covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3734 m (12250 ft) above sea level.

Overview

Wæm Ow-16q Riv was founded durring the early 15th century in fall of the year 1411, by Om-30m 'Lancer' Tshêyêgë. The establishment of the new community went well, with no major obsticles durring construction.

Wæm Ow-16q Riv was built using the conventions of Constructi durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Wæm Ow-16q Riv is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Wæm Ow-16q Riv is buildings have been located at convienant points along the hill Wæm Ow-16q Riv was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the broad cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Unfortuantly, these somewhat suffishent are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Wæm Ow-16q Riv has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Wæm Ow-16q Riv long.

Civic Infrastructure

Wæm Ow-16q Riv has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Ow-16q Riv.

Wæm Ow-16q Riv has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Ow-16q Riv has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Ow-16q Riv has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Ow-16q Riv has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Ow-16q Riv's public wards, blessings, and other arcane systems.

Wæm Ow-16q Riv possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Wæm Ow-16q Riv has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Wæm Ow-16q Riv has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

A substantial minority of the locals are descended from foreigners alien to their local neighbors. They may have been religious exiles, economic migrants, indigenous locals surrounded by the existing polity, or a foreign settlement conquered within the relatively recent past. The locals may not be enthusiastic about being ruled by others not of their kind, and their neighbors may look askance at the way foreign customs or even laws may be maintained.

Wæm Ow-16q Riv's bank was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

=In Wæm Ow-16q Riv when drawing, it's impossible to draw an imperfect circle.

The Udaeus near Wæm Ow-16q Riv are known to be almost tame, such that they can be put to domestic use.

Wæm Ow-16q Riv's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Invocation energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 3
    • Farmland: 4531 m2
    • Cattle and Similar Creatures: 279
    • Poultry: 3357
    • Swine: 223
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 111

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 4
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 13
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

337 of Wæm Ow-16q Riv's population work within a Foundational Occupation.

715 of Wæm Ow-16q Riv's population do not work in a formal occupation, but do contribute to the local economy. 67 (6%) are noncontributers.

Points of Interest

Due to a magical anomaly, Wæm Ow-16q Riv is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a mantle of Wild Magic, an a mantle imbued with potent amounts of Wild Magic energies was created near Wæm Okhnǐ Aztæbzǐ by in time immemorial, reportedly some time during the late 2nd century.

History